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  • #76
    Originally posted by Peter J. DeCrescenzo View Post
    All: I'd love to see your work. However, those of us that don't have Flash installed on our Macs can't see Vimeo-hosted videos embedded here on BMCuser (YouTube video displays OK here). So, if possible, please include a link to your work on Vimeo's site. We can watch it there via HTML5. Thanks!
    I updated mine for you
    -Michael Beck

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    • #77
      Originally posted by Brian@202020 View Post


      Hacked GH1.

      Vimeo link
      i was completely hooked , great idea and short film , loved it

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      • #78
        Originally posted by Salvatore Castellana View Post
        This is my last short film: https://vimeo.com/20834150
        Really liked this one! Thanks for posting.
        www.peterdv.com
        Blog: http://HereForTheWeather.wordpress.com

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        • #79
          Originally posted by Andrew View Post
          I took some time last year to travel around my home state. This is what I shot.
          http://youtu.be/gC6WTtpG2CU?hd=1
          Yes, wow! Thanks for posting!
          www.peterdv.com
          Blog: http://HereForTheWeather.wordpress.com

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          • #80
            Added a link to mine as well.
            My most recent short: http://vimeo.com/39867336
            http://www.imdb.com/name/nm3715394/

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            • #81
              Originally posted by mbeck View Post
              Trailer for the doc. I shot two summers ago.

              Shot on 7D (mostly superflat)
              Link for non Flash users: https://vimeo.com/15521300
              Nice! Thanks for the Vimeo link!
              www.peterdv.com
              Blog: http://HereForTheWeather.wordpress.com

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              • #82
                Originally posted by Cory Braun View Post
                My most recent short film:
                Link: https://vimeo.com/39867336
                Beep!!! :-) Thanks for the Vimeo link!
                www.peterdv.com
                Blog: http://HereForTheWeather.wordpress.com

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                • #83
                  Added vimeo link: https://vimeo.com/32546748

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                  • #84
                    Originally posted by RyGuy View Post
                    Added vimeo link: https://vimeo.com/32546748
                    Awesome. And: Pork. Who knew? :-) Thanks for the Vimeo link!
                    www.peterdv.com
                    Blog: http://HereForTheWeather.wordpress.com

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                    • #85
                      Originally posted by Peter J. DeCrescenzo View Post
                      Awesome. And: Pork. Who knew? :-) Thanks for the Vimeo link!
                      The Hawaiian gods & goddesses could be even more fickle than the Greek and Roman ones.
                      http://lightpix.tumblr.com

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                      • #86
                        Here is another trailer:

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                        • #87
                          I'm shooting the narrative for my first music video tomorrow (performance cutaways at another time). Got myself a bunch of lighting gear to get my DoP on with. I must admit, the more I start lighting with continuous lights, the more I much prefer it over using speedlites in photography!

                          And when I've finished the video I'll make sure to post it

                          Me learning to light all over again... Funnily enough I actually graded this frame on my iPhone. Snapseed is awesome.

                          Last edited by nickjbedford; 07-13-2012, 12:11 AM.

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                          • #88
                            Looks good Nick. Just for fun try the same setup, but key from the opposite side of the face so you're shooting into the shadowy side of the face.

                            There are no set rules for cinematic lighting, but it's fairly common to key the side of the face that is the furthest from the lens. In many situations it will produce a more pleasing image than the opposite. Your screen grab from the Prestige is a good example.
                            http://bmcuser.com/showthread.php?49...ull=1#post8956
                            www.motionplaces.com
                            andrewjulian

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                            • #89
                              Originally posted by Andrew View Post
                              Looks good Nick. Just for fun try the same setup, but key from the opposite side of the face so you're shooting into the shadowy side of the face.

                              There are no set rules for cinematic lighting, but it's fairly common to key the side of the face that is the furthest from the lens. In many situations it will produce a more pleasing image than the opposite. Your screen grab from the Prestige is a good example.
                              http://bmcuser.com/showthread.php?49...ull=1#post8956
                              Thanks for the tip, Andrew. I've noticed I have a tendency to key on the right side, actually.

                              Must. Break. Habit!

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                              • #90
                                Originally posted by nickjbedford View Post
                                Thanks for the tip, Andrew. I've noticed I have a tendency to key on the right side, actually.

                                Must. Break. Habit!
                                There's a good reason keeing the "dark" side of the face close to camera works. It helps to infer shape and model the subject. When you key from the camera side it tends to flat tern everything out. Which can be nice if you're trying to be kinder to someone, but generally, lighting from the far side will yield better looking results.

                                Human vision is an amazing thing and we pick up a LOT of information subconsciously from the way light falls on subjects. You can infer or "sense" the texture of a surface without touching....but how ? It's the way light AND SHADOWS fall across it. we can tell if something is rough or smooth without touching it.

                                So the "darkness" or shadow from lighting gives the viewer important visual cues about the *shape* of things. Remember, we're predominantly shooting for a 2D medium. We want to give our viewers as many cues as we can to infer a sense of depth beyond the 2D image plane of their TV or screen.

                                We can do that with lighting, and by using shadows to infer the shape of something (modelling). You can also add colour or colour contrast as well to that.

                                We can do it with camera movement to induce parallax, where an object in FG move at a different rate to an object in the BG....This infers DEPTH to the scene). We're used to parallax all the time...think of travelling on a highway. Something on the horizon travels at a relatively slow speed, while fence posts near the road fly by faster than you can percive.

                                We can do it with focus itself and depth of field, to guide the viewer to where we want them to look and to take away visual distractions.....

                                Theses are all ways we can create a sense of 3D from 2D images...or really 2.5D...;-)

                                So back to lighting from the far side and keeping the dark side closer to a camera. You'll start to organise you staging around it..staging being how you position your cameras relative to the actors or subjects.

                                You'll then start to design shots so that you can have the subjects favour their keys and you can determine WHERE to put the key based on the space you have an where you can put the camera to GET them to look to the light side of their key....

                                The LEAH clip is an example of NOT doing this. She's keyed from the "onside" of her face. The far side is more in shadow. Now this happened for two reasons. Firstly, it's part of a longer sequence where she walks into the shot from about 120 deg camera left. So I would have had to put the key right in the middle of the shot. So i was forced by the staging to put the key on the onside of her face. I could moved her around so that she was facing left to right instead at the table, but then I would have been looking into a darker corner. I wanted to look at that lighter corner because that's where the sun was streaming in and we wanted to show off the DR...so we ended up having to light her from the onside..... The trick when you do this is to then get some contrast back into the image so it at least has some "balls". From memory, on her close up i may have introduced some negative fill ( a4x4 floppy) on the camera left side to make her offside seems bit darker and again get some modelling in. So the lighting changed in the CU from the wide. I couldn't very well re-light her and move the key because it would never cut, but we can and DO cheat on cu's...

                                jb

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